feat: add SSE connection state and reconnection logic

This commit is contained in:
2026-06-11 12:43:12 -04:00
parent 869f4cb67b
commit b090819483
2 changed files with 50 additions and 0 deletions
+24
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@@ -11,6 +11,30 @@
(require 'json)
(require 'cl-lib)
(defvar noise-sse--process nil
"Active SSE network process, or nil.")
(defvar noise-sse--reconnect-timer nil
"Timer for reconnection attempts, or nil.")
(defvar noise-sse--reconnect-delay 1
"Current delay in seconds before next reconnection attempt.")
(defcustom noise-sse-max-reconnect-delay 60
"Maximum delay in seconds between reconnection attempts."
:type 'integer
:group 'noise)
(defun noise-sse--increase-reconnect-delay ()
"Increase reconnect delay with exponential backoff, capped at max."
(setq noise-sse--reconnect-delay
(min (* noise-sse--reconnect-delay 2)
noise-sse-max-reconnect-delay)))
(defun noise-sse--reset-reconnect-delay ()
"Reset reconnect delay to initial value after successful connection."
(setq noise-sse--reconnect-delay 1))
(defun noise-sse--parse-event (event-string)
"Parse an SSE EVENT-STRING into a hash table.
Returns nil for empty or invalid events."