feat: add SSE connection state and reconnection logic

This commit is contained in:
2026-06-11 12:43:12 -04:00
parent 869f4cb67b
commit b090819483
2 changed files with 50 additions and 0 deletions
+26
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@@ -29,5 +29,31 @@
(let ((event "\n\n"))
(should (null (noise-sse--parse-event event)))))
(ert-deftest noise-sse--initial-state ()
"SSE client starts in disconnected state."
(let ((noise-sse--process nil)
(noise-sse--reconnect-timer nil)
(noise-sse--reconnect-delay 1))
(should (null noise-sse--process))
(should (null noise-sse--reconnect-timer))
(should (= 1 noise-sse--reconnect-delay))))
(ert-deftest noise-sse--reconnect-delay-backoff ()
"Reconnect delay doubles on each attempt."
(let ((noise-sse--reconnect-delay 1))
(noise-sse--increase-reconnect-delay)
(should (= 2 noise-sse--reconnect-delay))
(noise-sse--increase-reconnect-delay)
(should (= 4 noise-sse--reconnect-delay))
(noise-sse--increase-reconnect-delay)
(should (= 8 noise-sse--reconnect-delay))))
(ert-deftest noise-sse--reconnect-delay-max ()
"Reconnect delay caps at max value."
(let ((noise-sse--reconnect-delay 32)
(noise-sse-max-reconnect-delay 60))
(noise-sse--increase-reconnect-delay)
(should (= 60 noise-sse--reconnect-delay))))
(provide 'noise-sse-test)
;;; noise-sse-test.el ends here