Keyboard: Six Shooter Keyboard (#3598)
* Created base sixshooter configuration * Added SixShooter basic LED on/off support. * Updated LED identifier numbers to align with layout identifiers (and IDs on PCB). * Minor sixshooter documentation cleanup. * Added sixshooter info.json file. * Moved sixshooter custom keycodes out of keymaps and into base keyboard files, small documentation tweaks. * Removed unnecessary boot section size definition. * Removing CONFIG_H if/define and replacing with #pragma once.
This commit is contained in:
committed by
Drashna Jaelre
parent
e5f201edb4
commit
317c624761
@@ -0,0 +1,13 @@
|
||||
# The Six Shooter
|
||||
|
||||
A PCB for the CM Storm switch tester utilizing a Teensy 2.0 designed by Bpiphany. Because the PCB was designed with individual pins for each LED, there are custom keycodes (`SS_LON` and `SS_LOFF`) for turning on and off the backlight LEDs.
|
||||
|
||||
Keyboard Maintainer: QMK Community\
|
||||
Hardware Supported: Six Shooter PCB, Teensy 2.0\
|
||||
Hardware Availability: [GeekHack.org](https://geekhack.org/index.php?topic=70033.0)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make sixshooter:default
|
||||
|
||||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
||||
Reference in New Issue
Block a user