Big keycode cleanup (#230)

* clean up quantum.c (#7485)

* idea

* progress

* more stuff

* wip

* wip

* last couple of keycodes you can move safely

* Update quantum/quantum.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Put back RGB_MODE_BREATHE

* Compile out some keycode processing when features are disabled (#7506)

* Add shift-to-invert to remaining directional RGB_* keycode pairs (#7484)

* Add shift-to-invert to remaining directional RGB_* keycode pairs

RGB_MODE_FORWARD / RGB_MODE_REVERSE invert their functions when shift is held.
This change adds the same capabilities to the remaining directional RGB_*
keycode pairs.  This improves consistency and provides full RGB control in a
keymap containing only one keycode from each pair.

* remove redundant variable

* fix typo

* Fix more typos

Flyspell is on now I swear!

* Relocate magic keycode processing (#7512)

* Move magic keycode processing to own file

* Save some bytes

* Update comments

* Update define to one thats not already used...

* Fix audio

* Fix breathing toggle when rgb is disabled (#7550)

* Ifdef MAGIC_EE_HANDS until #178 drops

revert this commit once it does

* Add short aliases for Magic keycodes (#7541)

* Add short alias for `MAGIC_TOGGLE_NKRO`

* Add aliases for the other Bootmagic keycodes

* Replace long form in default keymaps

* Fix FORCE_NKRO handling (#7601)

* Add until #173 drops

* Relocate RGB keycode processing (#7508)

* Move rgb keycode logic to process_keycode

* Fixes for rgb matrix

* Fixes for mxss

* Fix inc/dec logic, add comments

* Fix return RAINBOW_SWIRL logic

* stop external use of rgb helper functions

* merge fix

* Fix 'defined but not used' when all animations are disabled

Co-authored-by: Yan-Fa Li <yanfali@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Manna Harbour <51143715+manna-harbour@users.noreply.github.com>
Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>
This commit is contained in:
Drashna Jaelre
2020-01-05 19:31:54 -08:00
committed by Florian Didron
parent 1a62f5c142
commit 493c675778
11 changed files with 503 additions and 448 deletions
+61 -422
View File
@@ -16,10 +16,6 @@
#include "quantum.h"
#if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
# include "rgb.h"
#endif
#ifdef PROTOCOL_LUFA
# include "outputselect.h"
#endif
@@ -61,23 +57,7 @@ extern backlight_config_t backlight_config;
# ifndef GOODBYE_SONG
# define GOODBYE_SONG SONG(GOODBYE_SOUND)
# endif
# ifndef AG_NORM_SONG
# define AG_NORM_SONG SONG(AG_NORM_SOUND)
# endif
# ifndef AG_SWAP_SONG
# define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
# endif
# ifndef CG_NORM_SONG
# define CG_NORM_SONG SONG(AG_NORM_SOUND)
# endif
# ifndef CG_SWAP_SONG
# define CG_SWAP_SONG SONG(AG_SWAP_SOUND)
# endif
float goodbye_song[][2] = GOODBYE_SONG;
float ag_norm_song[][2] = AG_NORM_SONG;
float ag_swap_song[][2] = AG_SWAP_SONG;
float cg_norm_song[][2] = CG_NORM_SONG;
float cg_swap_song[][2] = CG_SWAP_SONG;
# ifdef DEFAULT_LAYER_SONGS
float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
# endif
@@ -168,11 +148,6 @@ void reset_keyboard(void) {
bootloader_jump();
}
/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
* Used to ensure that the correct keycode is released if the key is released.
*/
static bool grave_esc_was_shifted = false;
/* Convert record into usable keycode via the contained event. */
uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); }
@@ -275,403 +250,83 @@ bool process_record_quantum(keyrecord_t *record) {
#endif
#ifdef SPACE_CADET_ENABLE
process_space_cadet(keycode, record) &&
#endif
#ifdef MAGIC_KEYCODE_ENABLE
process_magic(keycode, record) &&
#endif
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
process_rgb(keycode, record) &&
#endif
true)) {
return false;
}
// Shift / paren setup
switch (keycode) {
case RESET:
if (record->event.pressed) {
if (record->event.pressed) {
switch (keycode) {
case RESET:
reset_keyboard();
}
return false;
case DEBUG:
if (record->event.pressed) {
return false;
#ifndef NO_DEBUG
case DEBUG:
debug_enable ^= 1;
if (debug_enable) {
print("DEBUG: enabled.\n");
} else {
print("DEBUG: disabled.\n");
}
}
return false;
case EEPROM_RESET:
if (record->event.pressed) {
eeconfig_init();
}
return false;
#ifdef FAUXCLICKY_ENABLE
case FC_TOG:
if (record->event.pressed) {
FAUXCLICKY_TOGGLE;
}
return false;
case FC_ON:
if (record->event.pressed) {
FAUXCLICKY_ON;
}
return false;
case FC_OFF:
if (record->event.pressed) {
FAUXCLICKY_OFF;
}
return false;
#endif
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
case RGB_TOG:
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
rgblight_toggle();
}
return false;
case RGB_MODE_FORWARD:
if (record->event.pressed) {
uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
if (shifted) {
rgblight_step_reverse();
} else {
rgblight_step();
}
}
return false;
case RGB_MODE_REVERSE:
if (record->event.pressed) {
uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
if (shifted) {
rgblight_step();
} else {
rgblight_step_reverse();
}
}
return false;
case RGB_HUI:
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
rgblight_increase_hue();
}
return false;
case RGB_HUD:
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
rgblight_decrease_hue();
}
return false;
case RGB_SAI:
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
rgblight_increase_sat();
}
return false;
case RGB_SAD:
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
rgblight_decrease_sat();
}
return false;
case RGB_VAI:
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
rgblight_increase_val();
}
return false;
case RGB_VAD:
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
rgblight_decrease_val();
}
return false;
case RGB_SPI:
if (record->event.pressed) {
rgblight_increase_speed();
}
return false;
case RGB_SPD:
if (record->event.pressed) {
rgblight_decrease_speed();
}
return false;
case RGB_MODE_PLAIN:
if (record->event.pressed) {
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
}
return false;
case RGB_MODE_BREATHE:
# ifdef RGBLIGHT_EFFECT_BREATHING
if (record->event.pressed) {
if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
rgblight_step();
} else {
rgblight_mode(RGBLIGHT_MODE_BREATHING);
}
}
# endif
return false;
case RGB_MODE_RAINBOW:
# ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
if (record->event.pressed) {
if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
rgblight_step();
} else {
rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
}
}
# endif
return false;
case RGB_MODE_SWIRL:
# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
if (record->event.pressed) {
if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
rgblight_step();
} else {
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
}
}
# endif
return false;
case RGB_MODE_SNAKE:
# ifdef RGBLIGHT_EFFECT_SNAKE
if (record->event.pressed) {
if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
rgblight_step();
} else {
rgblight_mode(RGBLIGHT_MODE_SNAKE);
}
}
# endif
return false;
case RGB_MODE_KNIGHT:
# ifdef RGBLIGHT_EFFECT_KNIGHT
if (record->event.pressed) {
if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
rgblight_step();
} else {
rgblight_mode(RGBLIGHT_MODE_KNIGHT);
}
}
# endif
return false;
case RGB_MODE_XMAS:
# ifdef RGBLIGHT_EFFECT_CHRISTMAS
if (record->event.pressed) {
rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
}
# endif
return false;
case RGB_MODE_GRADIENT:
# ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
if (record->event.pressed) {
if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
rgblight_step();
} else {
rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
}
}
# endif
return false;
case RGB_MODE_RGBTEST:
# ifdef RGBLIGHT_EFFECT_RGB_TEST
if (record->event.pressed) {
rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
}
# endif
return false;
#endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
#ifdef VELOCIKEY_ENABLE
case VLK_TOG:
if (record->event.pressed) {
velocikey_toggle();
}
return false;
#endif
#ifdef PROTOCOL_LUFA
case OUT_AUTO:
if (record->event.pressed) {
set_output(OUTPUT_AUTO);
}
return false;
case OUT_USB:
if (record->event.pressed) {
set_output(OUTPUT_USB);
}
return false;
# ifdef BLUETOOTH_ENABLE
case OUT_BT:
if (record->event.pressed) {
set_output(OUTPUT_BLUETOOTH);
}
return false;
# endif
#endif
case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI:
case MAGIC_SWAP_LCTL_LGUI ... MAGIC_EE_HANDS_RIGHT:
if (record->event.pressed) {
// MAGIC actions (BOOTMAGIC without the boot)
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
/* keymap config */
keymap_config.raw = eeconfig_read_keymap();
switch (keycode) {
case MAGIC_SWAP_CONTROL_CAPSLOCK:
keymap_config.swap_control_capslock = true;
break;
case MAGIC_CAPSLOCK_TO_CONTROL:
keymap_config.capslock_to_control = true;
break;
case MAGIC_SWAP_LALT_LGUI:
keymap_config.swap_lalt_lgui = true;
break;
case MAGIC_SWAP_RALT_RGUI:
keymap_config.swap_ralt_rgui = true;
break;
case MAGIC_SWAP_LCTL_LGUI:
keymap_config.swap_lctl_lgui = true;
break;
case MAGIC_SWAP_RCTL_RGUI:
keymap_config.swap_rctl_rgui = true;
break;
case MAGIC_NO_GUI:
keymap_config.no_gui = true;
break;
case MAGIC_SWAP_GRAVE_ESC:
keymap_config.swap_grave_esc = true;
break;
case MAGIC_SWAP_BACKSLASH_BACKSPACE:
keymap_config.swap_backslash_backspace = true;
break;
case MAGIC_HOST_NKRO:
clear_keyboard(); // clear first buffer to prevent stuck keys
keymap_config.nkro = true;
break;
case MAGIC_SWAP_ALT_GUI:
keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true;
#ifdef AUDIO_ENABLE
PLAY_SONG(ag_swap_song);
#endif
break;
case MAGIC_SWAP_CTL_GUI:
keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true;
#ifdef AUDIO_ENABLE
PLAY_SONG(cg_swap_song);
#endif
break;
case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
keymap_config.swap_control_capslock = false;
break;
case MAGIC_UNCAPSLOCK_TO_CONTROL:
keymap_config.capslock_to_control = false;
break;
case MAGIC_UNSWAP_LALT_LGUI:
keymap_config.swap_lalt_lgui = false;
break;
case MAGIC_UNSWAP_RALT_RGUI:
keymap_config.swap_ralt_rgui = false;
break;
case MAGIC_UNSWAP_LCTL_LGUI:
keymap_config.swap_lctl_lgui = false;
break;
case MAGIC_UNSWAP_RCTL_RGUI:
keymap_config.swap_rctl_rgui = false;
break;
case MAGIC_UNNO_GUI:
keymap_config.no_gui = false;
break;
case MAGIC_UNSWAP_GRAVE_ESC:
keymap_config.swap_grave_esc = false;
break;
case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
keymap_config.swap_backslash_backspace = false;
break;
case MAGIC_UNHOST_NKRO:
clear_keyboard(); // clear first buffer to prevent stuck keys
keymap_config.nkro = false;
break;
case MAGIC_UNSWAP_ALT_GUI:
keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false;
#ifdef AUDIO_ENABLE
PLAY_SONG(ag_norm_song);
#endif
break;
case MAGIC_UNSWAP_CTL_GUI:
keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false;
#ifdef AUDIO_ENABLE
PLAY_SONG(cg_norm_song);
#endif
break;
case MAGIC_TOGGLE_ALT_GUI:
keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui;
#ifdef AUDIO_ENABLE
if (keymap_config.swap_ralt_rgui) {
PLAY_SONG(ag_swap_song);
} else {
PLAY_SONG(ag_norm_song);
}
#endif
break;
case MAGIC_TOGGLE_CTL_GUI:
keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui;
keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui;
#ifdef AUDIO_ENABLE
if (keymap_config.swap_rctl_rgui) {
PLAY_SONG(cg_swap_song);
} else {
PLAY_SONG(cg_norm_song);
}
#endif
break;
case MAGIC_TOGGLE_NKRO:
clear_keyboard(); // clear first buffer to prevent stuck keys
keymap_config.nkro = !keymap_config.nkro;
break;
case MAGIC_EE_HANDS_LEFT:
eeconfig_update_handedness(true);
break;
case MAGIC_EE_HANDS_RIGHT:
eeconfig_update_handedness(false);
break;
default:
break;
}
eeconfig_update_keymap(keymap_config.raw);
clear_keyboard(); // clear to prevent stuck keys
return false;
}
break;
case EEPROM_RESET:
eeconfig_init();
return false;
#ifdef FAUXCLICKY_ENABLE
case FC_TOG:
FAUXCLICKY_TOGGLE;
return false;
case FC_ON:
FAUXCLICKY_ON;
return false;
case FC_OFF:
FAUXCLICKY_OFF;
return false;
#endif
#ifdef VELOCIKEY_ENABLE
case VLK_TOG:
velocikey_toggle();
return false;
#endif
#ifdef BLUETOOTH_ENABLE
case OUT_AUTO:
set_output(OUTPUT_AUTO);
return false;
case OUT_USB:
set_output(OUTPUT_USB);
return false;
case OUT_BT:
set_output(OUTPUT_BLUETOOTH);
return false;
#endif
#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
case BL_BRTG:
backlight_toggle_breathing();
return false;
#endif
#ifdef WEBUSB_ENABLE
case WEBUSB_PAIR:
webusb_state.pairing = true;
return false;
#endif
}
}
// keycodes that depend on both pressed and non-pressed state
switch (keycode) {
case GRAVE_ESC: {
/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
* Used to ensure that the correct keycode is released if the key is released.
*/
static bool grave_esc_was_shifted = false;
uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)));
#ifdef GRAVE_ESC_ALT_OVERRIDE
@@ -714,22 +369,6 @@ bool process_record_quantum(keyrecord_t *record) {
send_keyboard_report();
return false;
}
#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
case BL_BRTG: {
if (record->event.pressed) {
backlight_toggle_breathing();
}
return false;
}
#endif
#ifdef WEBUSB_ENABLE
case WEBUSB_PAIR:
if (record->event.pressed) {
webusb_state.pairing = true;
}
return false;
#endif
}
return process_action_kb(record);