Big keycode cleanup (#230)
* clean up quantum.c (#7485) * idea * progress * more stuff * wip * wip * last couple of keycodes you can move safely * Update quantum/quantum.c Co-Authored-By: fauxpark <fauxpark@gmail.com> * Put back RGB_MODE_BREATHE * Compile out some keycode processing when features are disabled (#7506) * Add shift-to-invert to remaining directional RGB_* keycode pairs (#7484) * Add shift-to-invert to remaining directional RGB_* keycode pairs RGB_MODE_FORWARD / RGB_MODE_REVERSE invert their functions when shift is held. This change adds the same capabilities to the remaining directional RGB_* keycode pairs. This improves consistency and provides full RGB control in a keymap containing only one keycode from each pair. * remove redundant variable * fix typo * Fix more typos Flyspell is on now I swear! * Relocate magic keycode processing (#7512) * Move magic keycode processing to own file * Save some bytes * Update comments * Update define to one thats not already used... * Fix audio * Fix breathing toggle when rgb is disabled (#7550) * Ifdef MAGIC_EE_HANDS until #178 drops revert this commit once it does * Add short aliases for Magic keycodes (#7541) * Add short alias for `MAGIC_TOGGLE_NKRO` * Add aliases for the other Bootmagic keycodes * Replace long form in default keymaps * Fix FORCE_NKRO handling (#7601) * Add until #173 drops * Relocate RGB keycode processing (#7508) * Move rgb keycode logic to process_keycode * Fixes for rgb matrix * Fixes for mxss * Fix inc/dec logic, add comments * Fix return RAINBOW_SWIRL logic * stop external use of rgb helper functions * merge fix * Fix 'defined but not used' when all animations are disabled Co-authored-by: Yan-Fa Li <yanfali@gmail.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Manna Harbour <51143715+manna-harbour@users.noreply.github.com> Co-authored-by: fauxpark <fauxpark@gmail.com> Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>
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Florian Didron
parent
1a62f5c142
commit
493c675778
@@ -128,26 +128,26 @@ void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
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void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
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#ifndef RGBLIGHT_ENABLE
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# define rgblight_toggle() rgb_matrix_toggle()
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# define rgblight_enable() rgb_matrix_enable()
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# define rgblight_enable_noeeprom() rgb_matrix_enable_noeeprom()
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# define rgblight_disable() rgb_matrix_disable()
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# define rgblight_disable_noeeprom() rgb_matrix_disable_noeeprom()
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# define rgblight_step() rgb_matrix_step()
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# define rgblight_sethsv(hue, sat, val) rgb_matrix_sethsv(hue, sat, val)
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# define rgblight_sethsv_noeeprom(hue, sat, val) rgb_matrix_sethsv_noeeprom(hue, sat, val)
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# define rgblight_step_reverse() rgb_matrix_step_reverse()
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# define rgblight_increase_hue() rgb_matrix_increase_hue()
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# define rgblight_decrease_hue() rgb_matrix_decrease_hue()
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# define rgblight_increase_sat() rgb_matrix_increase_sat()
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# define rgblight_decrease_sat() rgb_matrix_decrease_sat()
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# define rgblight_increase_val() rgb_matrix_increase_val()
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# define rgblight_decrease_val() rgb_matrix_decrease_val()
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# define rgblight_increase_speed() rgb_matrix_increase_speed()
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# define rgblight_decrease_speed() rgb_matrix_decrease_speed()
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# define rgblight_mode(mode) rgb_matrix_mode(mode)
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# define rgblight_mode_noeeprom(mode) rgb_matrix_mode_noeeprom(mode)
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# define rgblight_get_mode() rgb_matrix_get_mode()
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# define rgblight_toggle rgb_matrix_toggle
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# define rgblight_enable rgb_matrix_enable
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# define rgblight_enable_noeeprom rgb_matrix_enable_noeeprom
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# define rgblight_disable rgb_matrix_disable
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# define rgblight_disable_noeeprom rgb_matrix_disable_noeeprom
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# define rgblight_step rgb_matrix_step
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# define rgblight_sethsv rgb_matrix_sethsv
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# define rgblight_sethsv_noeeprom rgb_matrix_sethsv_noeeprom
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# define rgblight_step_reverse rgb_matrix_step_reverse
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# define rgblight_increase_hue rgb_matrix_increase_hue
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# define rgblight_decrease_hue rgb_matrix_decrease_hue
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# define rgblight_increase_sat rgb_matrix_increase_sat
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# define rgblight_decrease_sat rgb_matrix_decrease_sat
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# define rgblight_increase_val rgb_matrix_increase_val
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# define rgblight_decrease_val rgb_matrix_decrease_val
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# define rgblight_increase_speed rgb_matrix_increase_speed
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# define rgblight_decrease_speed rgb_matrix_decrease_speed
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# define rgblight_mode rgb_matrix_mode
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# define rgblight_mode_noeeprom rgb_matrix_mode_noeeprom
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# define rgblight_get_mode rgb_matrix_get_mode
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#endif
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typedef struct {
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