Change additional layer structure code

This commit is contained in:
Drashna Jaelre
2019-05-30 17:24:36 -07:00
committed by Florian Didron
parent e0eecc6834
commit 4df874a1d9
3 changed files with 6 additions and 6 deletions

View File

@@ -437,7 +437,7 @@ uint8_t visualizer_get_mods() {
if (!has_oneshot_mods_timed_out()) {
mods |= get_oneshot_mods();
}
#endif
#endif
return mods;
}
@@ -447,7 +447,7 @@ void visualizer_set_user_data(void* u) {
}
#endif
void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) {
void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds) {
// Note that there's a small race condition here, the thread could read
// a state where one of these are set but not the other. But this should
// not really matter as it will be fixed during the next loop step.