Fix lag issues when rgblight cannot connect to i2c rgb bridge (#354)

This commit is contained in:
Drashna Jaelre
2022-07-29 00:35:50 -07:00
committed by GitHub
parent d3c3625aaf
commit ba20394370
2 changed files with 31 additions and 22 deletions

View File

@@ -21,11 +21,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGBLIGHT_ENABLE
# include "ergodox_ez.h"
i2c_status_t i2c_rgblight = 0x20;
extern bool i2c_initialized;
void rgblight_call_driver(LED_TYPE *led, uint8_t led_num) {
i2c_init();
i2c_start(0x84, ERGODOX_EZ_I2C_TIMEOUT);
int i = 0;
if (i2c_initialized && !mcp23018_status) {
if (!i2c_rgblight) i2c_rgblight = i2c_start(0x84, ERGODOX_EZ_I2C_TIMEOUT);
uint8_t i = 0;
# if defined(ERGODOX_LED_30)
// prevent right-half code from trying to bitbang all 30
// so with 30 LEDs, we count from 29 to 15 here, and the
@@ -39,17 +42,17 @@ void rgblight_call_driver(LED_TYPE *led, uint8_t led_num) {
# endif
{
uint8_t *data = (uint8_t *)(led + i);
i2c_write(*data++, ERGODOX_EZ_I2C_TIMEOUT);
i2c_write(*data++, ERGODOX_EZ_I2C_TIMEOUT);
i2c_write(*data++, ERGODOX_EZ_I2C_TIMEOUT);
if (!i2c_rgblight) i2c_rgblight = i2c_write(*data++, ERGODOX_EZ_I2C_TIMEOUT);
if (!i2c_rgblight) i2c_rgblight = i2c_write(*data++, ERGODOX_EZ_I2C_TIMEOUT);
if (!i2c_rgblight) i2c_rgblight = i2c_write(*data++, ERGODOX_EZ_I2C_TIMEOUT);
# ifdef RGBW
i2c_write(*data++, ERGODOX_EZ_I2C_TIMEOUT);
if (!i2c_rgblight) i2c_rgblight = i2c_write(*data++, ERGODOX_EZ_I2C_TIMEOUT);
# endif
}
i2c_stop();
}
ws2812_setleds(led, led_num);
}
#endif // RGBLIGHT_ENABLE

View File

@@ -63,6 +63,9 @@ static void unselect_rows(void);
static void select_row(uint8_t row);
static uint8_t mcp23018_reset_loop;
#ifdef RGBLIGHT_ENABLE
extern i2c_status_t i2c_rgblight;
#endif
void matrix_init_custom(void) {
// initialize row and col
@@ -96,6 +99,9 @@ bool matrix_scan_custom(matrix_row_t current_matrix[]) {
ergodox_blink_all_leds();
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_init(); // re-init driver on reconnect
#endif
#ifdef RGBLIGHT_ENABLE
i2c_rgblight = 0x20; // re-enable rgb light
#endif
}
}