Commit Graph

20 Commits

Author SHA1 Message Date
James Young
d9cebd5d46 2020 May 30 Breaking Changes Update (#9215)
* Branch point for 2020 May 30 Breaking Change

* Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954)

* Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957)

* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958)

* Migrate `ACTION_LAYER_MODS` to `LM()` (#8959)

* Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968)

* Convert V-USB usbdrv to a submodule (#8321)

* Unify Tap Hold functions and documentation (#8348)

* Changing board names to prevent confusion (#8412)

* Move the Keyboardio Model01 to a keyboardio/ subdir (#8499)

* Move spaceman keyboards (#8830)

* Migrate miscellaneous `fn_actions` entries (#8977)

* Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979)

* Organizing my keyboards (plaid, tartan, ergoinu) (#8537)

* Refactor Lily58 to use split_common (#6260)

* Refactor zinc to use split_common (#7114)

* Add a message if bin/qmk doesn't work (#9000)

* Fix conflicting types for 'tfp_printf' (#8269)

* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480)

* Refactor and updates to TKC1800 code (#8472)

* Switch to qmk forks for everything (#9019)

* audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484)

* Audio enable corrections (2/3) (#8903)

* Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582)

* Audio enable corrections (Part 4) (#8974)

* Fix typo from PR7114 (#9171)

* Augment future branch Changelogs (#8978)

* Revert "Branch point for 2020 May 30 Breaking Change"
2020-08-08 20:49:01 -07:00
Rob Haswell
b80becc5e5 RGB matrix effect - left-right gradient (#7742)
* Left-right gradient.

* Update the comment to match the new functionality.

* CPP does integer division so this round is not necessary.

* The x-range is actually 224, update comment and use bit-shifting again.

* Update docs with gradient left-right effect and associated "DISABLE" option.
2020-02-26 10:15:12 +09:00
Richard Baptist
a0ebf160f2 Fix the RGB_MATRIX_RAINBOW_PINWHEELS animation (#7365)
The internal naming was `PINWHEELS` instead of `RAINBOW_PINWHEELS`
causing a mismatch between animation definition and the function.
2020-01-09 08:57:11 +09:00
skullY
93f6749e06 clang-format changes 2019-10-01 10:21:12 +09:00
Ryan Caltabiano
92d137cec9 Switching rgb_config_t to use HSV struct (qmk#5933) 2019-07-16 13:04:11 +09:00
XScorpion2
fd2246f972 Fixing effects to respect user sat and val levels (#6275) 2019-07-16 13:04:11 +09:00
Ryan Caltabiano
0554bced7c Reduce rgb matrix firmware size 2019-05-19 16:02:42 -07:00
Ryan Caltabiano
18e15a7077 Added custom center point to rgb matrix 2019-05-19 16:02:38 -07:00
XScorpion2
2e08096ba6 Spirals, Pinwheels, and Documentation....Oh My! RGB Matrix Effects (#5877)
* Spirals, Pinwheels, and Documentation....Oh My!

* Spiral effect band thickness adjustments

* Fixing animation spin directions
2019-05-19 16:02:26 -07:00
XScorpion2
05e01eb565 Single Color Band scrolling left to right effects (#5867) 2019-05-19 16:02:13 -07:00
XScorpion2
95e4c8a461 Fix for Solid Reactive mode bug (#5846)
derp, forgot to remove the pragma once
2019-05-11 12:35:12 -07:00
XScorpion2
a8ed2608b5 RGB Matrix Effects: Cycle Out to In & Cycle Out to In Dual (#5812) 2019-05-10 23:02:43 -07:00
XScorpion2
665e719e31 Cleanup/rgb matrix (#5811)
* clean up rgb matrix extern usage

Moved rgb matrix boiler plate into macros

Rebased onto typing heatmap pr

* Fixing the reversed frame buffer access in digital rain

* Fixing digital rain & typing heatmap if keyreactive effects are not enabled

* Apply suggestions from code review

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Adding parenthesizes to DRIVER_LED_TOTAL where necessary

* Updated docs

* added notes about parentheses
2019-05-10 23:02:43 -07:00
XScorpion2
b4dab5b09b RGB Matrix Typing Heatmap (#5786)
* RGB Matrix Typing Heatmap Effect

* Fixing file name and effect init
2019-05-07 21:49:07 -07:00
XScorpion2
4d57a049b5 rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)
* Initial conversion of the rgb_led struct

* Converting last keyboard & updating effects to take advantage of the new structure

* New struct should not be const

* Updated docs

* Changing define ___ for no led to NO_LED

* Missed converting some keymap usages of the old struct layout
2019-05-07 21:48:47 -07:00
XScorpion2
6364fe4efb Updated rgb_led struct field modifier to flags (#5619)
Updated effects to test led flags
Updated massdrop to use new flags field for led toggle
2019-05-07 21:45:35 -07:00
XScorpion2
2351739cd9 Simple fix for selecting which tracked key press to work off of for simple reactive effects (#5745) 2019-05-01 13:27:44 -07:00
M-AS
6cb88628e9 RGB Matrix Animations: Three/six new reactive effects (wide, cross, nexus) (#5602)
* added 3 new RGB_Matrix effects

* made cross effect behavior smoother

* removed dead code

* added effect descriptions
2019-04-22 10:00:54 -07:00
Lenbok
45207b079b Fix bugs that cause compile failures when enabling only some animations. 2019-04-09 09:49:24 -07:00
XScorpion2
fd770232d9 RGB Matrix Overhaul (#5372)
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance

* Updating effect function api for future extensions

* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary

* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
2019-04-09 09:46:45 -07:00