* Implement IGNORE_MOD_TAP_INTERRUPT_PER_KEY
- Add configurable option IGNORE_MOD_TAP_INTERRUPT_PER_KEY
- Add function get_ignore_mod_tap_interrupt iff the option is enabled
Unless IGNORE_MOD_TAP_INTERRUPT_PER_KEY is defined, this patch does not affect the resulting binary.
* Add documentation for IGNORE_MOD_TAP_INTERRUPT_PER_KEY
* Left-right gradient.
* Update the comment to match the new functionality.
* CPP does integer division so this round is not necessary.
* The x-range is actually 224, update comment and use bit-shifting again.
* Update docs with gradient left-right effect and associated "DISABLE" option.
* Move some common matrix code to a common location
* Refactor some 'custom_matrix_helper' logic to use custom matrix lite
* Fix build for kinesis/stapelberg - abuse of vpath was picking up matrix.c from core when custom matrix was enabled
* Add validation for CUSTOM_MATRIX
* Align endpoint config as per rest of file (fixes#4783)
* Add comments about explicit order use
* Update tmk_core/protocol/chibios/usb_main.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Improve support and docs for ADC driver
* Comment ADC channels
* Move to Makers and Modders section, and fix usage instructions
* Flesh out intro
* Superscript 328P note
* Fix pin_to_mux LUT
* Support USB64/1287 as well
* analogReadPin() defaults to 0V mux on invalid pin
* Update pinToMux() function documentation
* Dot
* Accept (some of) the `qmk cformat` changes
* Do clang-format properly
* More wording tweaks
* Link to encoder docs
* clean up quantum.c (#7485)
* idea
* progress
* more stuff
* wip
* wip
* last couple of keycodes you can move safely
* Update quantum/quantum.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Put back RGB_MODE_BREATHE
* Compile out some keycode processing when features are disabled (#7506)
* Add shift-to-invert to remaining directional RGB_* keycode pairs (#7484)
* Add shift-to-invert to remaining directional RGB_* keycode pairs
RGB_MODE_FORWARD / RGB_MODE_REVERSE invert their functions when shift is held.
This change adds the same capabilities to the remaining directional RGB_*
keycode pairs. This improves consistency and provides full RGB control in a
keymap containing only one keycode from each pair.
* remove redundant variable
* fix typo
* Fix more typos
Flyspell is on now I swear!
* Relocate magic keycode processing (#7512)
* Move magic keycode processing to own file
* Save some bytes
* Update comments
* Update define to one thats not already used...
* Fix audio
* Fix breathing toggle when rgb is disabled (#7550)
* Ifdef MAGIC_EE_HANDS until #178 drops
revert this commit once it does
* Add short aliases for Magic keycodes (#7541)
* Add short alias for `MAGIC_TOGGLE_NKRO`
* Add aliases for the other Bootmagic keycodes
* Replace long form in default keymaps
* Fix FORCE_NKRO handling (#7601)
* Add until #173 drops
* Relocate RGB keycode processing (#7508)
* Move rgb keycode logic to process_keycode
* Fixes for rgb matrix
* Fixes for mxss
* Fix inc/dec logic, add comments
* Fix return RAINBOW_SWIRL logic
* stop external use of rgb helper functions
* merge fix
* Fix 'defined but not used' when all animations are disabled
Co-authored-by: Yan-Fa Li <yanfali@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Manna Harbour <51143715+manna-harbour@users.noreply.github.com>
Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>